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| - | | __**Detect Magic**: Detect Magical Effects within an area for your choosing. It will not tell you /what/ they have, but it will tell you who is affected by magic. (Level 1)| | + | =====Druid Spells===== |
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| - | | __**Detect Poison**: Detect a Poison within a radius of your choosing. This ability will not tell you /what/ poison, but will point out a target that is poisoned. (Level 1) | | + | __**Level 1**__ |
| - | | __**Cure Wounds - Minor**: | + | | **Detect Magic**: Detect Magical Effects within an area for your choosing. It will not tell you /what/ they have, but it will tell you who is affected by magic. (Level 1)| |
| - | | __**Pass without Trace**: | + | | **Detect Poison**: Detect a Poison within a radius of your choosing. This ability will not tell you /what/ poison, but will point out a target that is poisoned. (Level 1) | |
| - | | __**Diagnose Disease**: Detect and identify a disease upon a target of your choice. (Level 1) | | + | | **Cure Wounds - Minor**: |
| - | | __**Aspect of the Falcon**: Gain a +4 to perception checks for 2h. (Level 1) | | + | | **Pass without Trace**: |
| - | | __**Touch of Bloodletting**: | + | | **Diagnose Disease**: Detect and identify a disease upon a target of your choice. (Level 1) | |
| - | | __**Delay Disease**: Gain Disease Resistance for 24h. (Level 1) | | + | | **Aspect of the Falcon**: Gain a +4 to perception checks for 2h. (Level 1) | |
| - | | __**Bear' | + | | **Touch of Bloodletting**: |
| - | | __**Delay Disease**: Grant a target disease immunity for 24h. (Level 2) | | + | | **Delay Disease**: Gain Disease Resistance for 24h. (Level 1) | |
| - | | __**Savage Maw**: Gain a bite attack for 24h, elongating your canines into razor sharp fangs. You may bite a target as a consequence to grant them the lacerated status effect for 1h. After you use the bite, you lose the effects of this spell. (Level 2) | | + | | **Bear' |
| - | | __**Thorn Javelin**: Launch a sickly javelin at a target during the consequence phase, the target becomes poisoned. (Level 2) | | + | |
| - | | __**Twisted Futures**: As a consequence, | + | __**Level 2**__ |
| - | | __**Obscure Poison**: For 8h, a poisoned target will not be able to be detected through the "" | + | | **Delay Disease**: Grant a target disease immunity for 24h. (Level 2) | |
| - | | __**Accept Affliction**: | + | | **Savage Maw**: Gain a bite attack for 24h, elongating your canines into razor sharp fangs. You may bite a target as a consequence to grant them the lacerated status effect for 1h. After you use the bite, you lose the effects of this spell. (Level 2) | |
| - | | __**Cure Wounds - Moderate**: Heal up to a Moderate Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. | + | | **Thorn Javelin**: Launch a sickly javelin at a target during the consequence phase, the target becomes poisoned. (Level 2) | |
| - | | __**Remove Disease**: Remove a disease upon a target. | + | | **Twisted Futures**: As a consequence, |
| - | | __**Life Shield**: For 24h, if you are moderately injured (or higher) by an undead race, they receive a minor injury as a result. | + | | **Obscure Poison**: For 8h, a poisoned target will not be able to be detected through the "" |
| - | | __**Contagion**: | + | |
| - | | __**Neutralize Poison**: Cleanse any poison effects upon a target. (Level 3) | | + | __**Level 3**__ |
| - | | __**Absorb Toxicity**: Become immune to disease, you may spread this disease to one target. (Level 4) | | + | | **Accept Affliction**: |
| - | | __**Dispel Magic**: Dispels magical effects upon a target. This can be used as a consequence to dispel buffs. (Level 4) | | + | | **Cure Wounds - Moderate**: Heal up to a Moderate Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2 hours. (Level 3) | |
| - | | __**Cure Wounds - Severe**: Heal up to a Severe Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. (Level 4) | | + | | **Remove Disease**: Remove a disease upon a target. (Level 3) | |
| + | | **Life Shield**: For 24h, if you are moderately injured (or higher) by an undead race, they receive a minor injury as a result. | ||
| + | | **Contagion**: | ||
| + | | **Neutralize Poison**: Cleanse any poison effects upon a target. (Level 3) | | ||
| + | |||
| + | __**Level 4**__ | ||
| + | | **Absorb Toxicity**: Become immune to disease, you may spread this disease to one target. (Level 4) | | ||
| + | | **Dispel Magic**: Dispels magical effects upon a target. This can be used as a consequence to dispel buffs. (Level 4) | | ||
| + | | **Cure Wounds - Severe**: Heal up to a Severe Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. (Level 4) | | ||