wiki:druid_spell

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wiki:druid_spell [2026/09/08 18:00] – peacheswiki:druid_spell [2026/10/06 04:46] (current) – peaches
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 +=====Druid Spells=====
 +
 +__**Level 1**__
 | **Detect Magic**: Detect Magical Effects within an area for your choosing. It will not tell you /what/ they have, but it will tell you who is affected by magic. (Level 1)| | **Detect Magic**: Detect Magical Effects within an area for your choosing. It will not tell you /what/ they have, but it will tell you who is affected by magic. (Level 1)|
-  
 | **Detect Poison**: Detect a Poison within a radius of your choosing. This ability will not tell you /what/ poison, but will point out a target that is poisoned. (Level 1) | | **Detect Poison**: Detect a Poison within a radius of your choosing. This ability will not tell you /what/ poison, but will point out a target that is poisoned. (Level 1) |
 | **Cure Wounds - Minor**: Heal up to a Minor Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. (Level 1) |  | **Cure Wounds - Minor**: Heal up to a Minor Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. (Level 1) |
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 | **Delay Disease**: Gain Disease Resistance for 24h. (Level 1) | | **Delay Disease**: Gain Disease Resistance for 24h. (Level 1) |
 | **Bear's Endurance**: Gain a +5 bonus to resilience checks for 4h. (Resilience is used to avoid drug addiction) (Level 1) | | **Bear's Endurance**: Gain a +5 bonus to resilience checks for 4h. (Resilience is used to avoid drug addiction) (Level 1) |
 +
 +__**Level 2**__
 | **Delay Disease**: Grant a target disease immunity for 24h. (Level 2) |  | **Delay Disease**: Grant a target disease immunity for 24h. (Level 2) |
 | **Savage Maw**: Gain a bite attack for 24h, elongating your canines into razor sharp fangs. You may bite a target as a consequence to grant them the lacerated status effect for 1h. After you use the bite, you lose the effects of this spell. (Level 2) | | **Savage Maw**: Gain a bite attack for 24h, elongating your canines into razor sharp fangs. You may bite a target as a consequence to grant them the lacerated status effect for 1h. After you use the bite, you lose the effects of this spell. (Level 2) |
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 | **Twisted Futures**: As a consequence, remove the targets ability to gain advantage when rolling a check for 24h. (Such as Ranger level 10 ability.) (Level 2) |  | **Twisted Futures**: As a consequence, remove the targets ability to gain advantage when rolling a check for 24h. (Such as Ranger level 10 ability.) (Level 2) |
 | **Obscure Poison**: For 8h, a poisoned target will not be able to be detected through the ""Detect Poison"" or similar abilities. (Level 2) |  | **Obscure Poison**: For 8h, a poisoned target will not be able to be detected through the ""Detect Poison"" or similar abilities. (Level 2) |
 +
 +__**Level 3**__
 | **Accept Affliction**: When a target near you is afflicted with a curse, disease or poison. You may transfer it onto yourself. THIS WILL RESET THE DURATION. (Level 3) |  | **Accept Affliction**: When a target near you is afflicted with a curse, disease or poison. You may transfer it onto yourself. THIS WILL RESET THE DURATION. (Level 3) |
-| **Cure Wounds - Moderate**: Heal up to a Moderate Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h.  +| **Cure Wounds - Moderate**: Heal up to a Moderate Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2 hours. (Level 3) |  
-| **Remove Disease**: Remove a disease upon a target.  +| **Remove Disease**: Remove a disease upon a target. (Level 3) | 
-| **Life Shield**: For 24h, if you are moderately injured (or higher) by an undead race, they receive a minor injury as a result.  +| **Life Shield**: For 24h, if you are moderately injured (or higher) by an undead race, they receive a minor injury as a result. (Level 3) |
 | **Contagion**: Grant a target a disease.(Level 3) |  | **Contagion**: Grant a target a disease.(Level 3) |
 | **Neutralize Poison**: Cleanse any poison effects upon a target. (Level 3) |  | **Neutralize Poison**: Cleanse any poison effects upon a target. (Level 3) |
 +
 +__**Level 4**__
 | **Absorb Toxicity**: Become immune to disease, you may spread this disease to one target. (Level 4) |  | **Absorb Toxicity**: Become immune to disease, you may spread this disease to one target. (Level 4) |
 | **Dispel Magic**: Dispels magical effects upon a target. This can be used as a consequence to dispel buffs. (Level 4) |  | **Dispel Magic**: Dispels magical effects upon a target. This can be used as a consequence to dispel buffs. (Level 4) |
 | **Cure Wounds - Severe**: Heal up to a Severe Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. (Level 4) | | **Cure Wounds - Severe**: Heal up to a Severe Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. (Level 4) |
  • Last modified: 2026/09/08 18:00
  • by peaches