wiki:ghoul

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wiki:ghoul [2025/12/12 01:54] – animcorewiki:ghoul [2026/10/03 00:16] (current) – peaches
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-====== Ghouls ====== +====== Ghoul ====== 
-{{ https://pathfinderwiki.com/w/images/thumb/0/01/Kellid_ghoul.jpg/190px-Kellid_ghoul.jpg.webp |}} +{{ https://i.ibb.co/vy8YSwL/image-2026-04-20-235334059.png |}}
-^ Ghouls ^ +
-| Height: Same as base race (typically 5 to 6 ft.) | +
-| Attribute Modifiers: +2 Strength, +4 Dexterity, +2 Constitution, –2 Intelligence, –2 Charisma | +
-| Languages: Common, Ghoul | +
-| Cultures: Ghoul, Ghast, Lacedon (Aquatic Ghoul) |+
  
 +| Height: Same as base race |
 +| Stat Proficiency: +1 Strength |
 +| Stat Proficiency: +2 Dexterity |
 +| Trait: [[Undead]] |
 +| Ability: [[Regeneration]] |
 +| Perks: Nightvision and a RPR ability to bite someone as a Consequence. This bite grants +8% Strength damage and +8% Agility damage, which doesn't stack with itself. (Cannot bite the same race twice per 4 weeks.) |
 +| Languages: Common, Under Common |
 +| Cultures: [[Ghast]], [[Lacedon (Aquatic Ghoul)]] |
  
-=== Overview === 
-Height: Same as base race (typically 5 to 6 ft.) 
-Attribute Modifiers: +2 Strength, +4 Dexterity, +2 Constitution, –2 Intelligence, –2 Charisma 
-Languages: Common, Ghoul 
-Cultures: Ghoul, Ghast, Lacedon (Aquatic Ghoul) 
  
 +=== Overview ===
 Names: Ghouls rarely retain personal names; they are identified by their hunting grounds, their physical peculiarities, or titles given by their undead masters (e.g., "The Crypt-Feeder," "The Swift"). Names: Ghouls rarely retain personal names; they are identified by their hunting grounds, their physical peculiarities, or titles given by their undead masters (e.g., "The Crypt-Feeder," "The Swift").
  
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 == Adventurers: == == Adventurers: ==
 Ghouls are not adventurers; they are classic monstrous threats encountered by adventurers. Their primary role in the world is that of the lurking enemy—a sign that a tomb is desecrated or an ancient city has fallen to darkness. They are found guarding vital artifacts or treasure, or simply lying in wait for their next hapless victim. Ghouls are not adventurers; they are classic monstrous threats encountered by adventurers. Their primary role in the world is that of the lurking enemy—a sign that a tomb is desecrated or an ancient city has fallen to darkness. They are found guarding vital artifacts or treasure, or simply lying in wait for their next hapless victim.
 +
 +Sources: https://pathfinderwiki.com/wiki/Ghoul
  • Last modified: 2025/12/12 01:54
  • by animcore