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| wiki:level_1_spells [2026/09/14 10:10] – karga | wiki:level_1_spells [2026/10/06 08:38] (current) – peaches | ||
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| | Pass Without Trace | Gain a +4 bonus to stealth checks for 2h. | N/A | No | 6h | 1 green gem | yes | no | Primal | | | Pass Without Trace | Gain a +4 bonus to stealth checks for 2h. | N/A | No | 6h | 1 green gem | yes | no | Primal | | ||
| | Detect Poison | Detect a Poison within a radius of your choosing. This ability will not tell you /what/ poison, but will point out a target that is poisoned. | N/A | no | 6h | 1 Green Gem | Yes | Yes | Primal | | | Detect Poison | Detect a Poison within a radius of your choosing. This ability will not tell you /what/ poison, but will point out a target that is poisoned. | N/A | no | 6h | 1 Green Gem | Yes | Yes | Primal | | ||
| - | | Aspect of the Falcon | Gain a +4 to perception | + | | Aspect of the Falcon | Gain a +4 to Perception |
| | Diagnose Disease | Detect and identify a disease upon a target of your choice. | N/A | no | 6H | 1 Green Gem | yes | no | Primal | | | Diagnose Disease | Detect and identify a disease upon a target of your choice. | N/A | no | 6H | 1 Green Gem | yes | no | Primal | | ||
| | Delay Disease | Gain Disease Resistance for 24h. | Disease Resistance | no | 36H | 2 Green Gem | yes | yes | Primal | | | Delay Disease | Gain Disease Resistance for 24h. | Disease Resistance | no | 36H | 2 Green Gem | yes | yes | Primal | | ||
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| | Detect Charm | As Detect Magic, except it only serves to detect charmed targets within a small radius. | N/A | no | 6H | 1 Yellow | yes | yes | Divine | | | Detect Charm | As Detect Magic, except it only serves to detect charmed targets within a small radius. | N/A | no | 6H | 1 Yellow | yes | yes | Divine | | ||
| | Cause Fear | Grant a target the Frightened Condition. | Frightened | no | 6H | 1 Blue | yes | yes | Arcane | | | Cause Fear | Grant a target the Frightened Condition. | Frightened | no | 6H | 1 Blue | yes | yes | Arcane | | ||
| - | | Sense Fear | As Detect Magic, except it only serves to detect | + | | Sense Fear | As Detect Magic, except it only serves to detect |
| | Bless Water | Create "Holy Water" which is a crafting ingredient for some magical items and weapons. | N/A | yes | 24H | None | no | yes | Divine | | | Bless Water | Create "Holy Water" which is a crafting ingredient for some magical items and weapons. | N/A | yes | 24H | None | no | yes | Divine | | ||
| | Curse Water | Create " | | Curse Water | Create " | ||
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| | Comprehend Languages | Understand all languages for 2h. | Comp Lang | yes | 12H | 2 Blue, 1 Yellow | yes | no | Arcane, Divine | | | Comprehend Languages | Understand all languages for 2h. | Comp Lang | yes | 12H | 2 Blue, 1 Yellow | yes | no | Arcane, Divine | | ||
| | Charm Person | Grant a target the " | | Charm Person | Grant a target the " | ||
| - | | Aspect of the Nightingale | Gain resistence | + | | Aspect of the Nightingale | Gain resistance |
| | Detect Magic | Detect Magical Effects within an area for your choosing. It will not tell you /what/ they have, but it will tell you who is affected by magic. | N/A | no | 12H | 3 Blue | yes | yes | Arcane | | | Detect Magic | Detect Magical Effects within an area for your choosing. It will not tell you /what/ they have, but it will tell you who is affected by magic. | N/A | no | 12H | 3 Blue | yes | yes | Arcane | | ||
| | Repair Undead - Minor | Heal up to a Minor Injury upon an undead target. This ability shares a cooldown with all Cure Wounds abilities. | Exhausted | no | 25M | 2 Blue | yes | yes | Arcane | | | Repair Undead - Minor | Heal up to a Minor Injury upon an undead target. This ability shares a cooldown with all Cure Wounds abilities. | Exhausted | no | 25M | 2 Blue | yes | yes | Arcane | | ||
| | Blood Money | Give yourself a Moderate Injury and receive 1 gem of your choice. | Moderate Inj | no | 24H | None | yes | no | Arcane | | | Blood Money | Give yourself a Moderate Injury and receive 1 gem of your choice. | Moderate Inj | no | 24H | None | yes | no | Arcane | | ||
| | Ray of Frost | Select a target after PVP intent has been declared and slow their movement abilities. | Slowed 1 | no | 12H | 2 Blue | yes | no | Arcane | | | Ray of Frost | Select a target after PVP intent has been declared and slow their movement abilities. | Slowed 1 | no | 12H | 2 Blue | yes | no | Arcane | | ||
| - | | Touch of Bloodletting | Grant the Lacerated | + | | Touch of Bloodletting | Grant the Lacerated |
| - | | Remove Fear | Remove the Frightened | + | | Remove Fear | Remove the Frightened |
| | Remove Sickness | Remove the " | | Remove Sickness | Remove the " | ||