wiki:level_2_spells

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wiki:level_2_spells [2026/09/14 10:11] – kargawiki:level_2_spells [2026/10/06 08:54] (current) – peaches
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 ==== Level 2 spells: ==== ==== Level 2 spells: ====
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-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
-| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost |  
  
  
 +| Spell | Description | Status effect | RP flavor spell | Cooldown | Gem cost | Somatic | Verbal | Type | 
 +| Bear's Endurance | Gain a +5 bonus to resilience checks for 4h | Bear End | yes | 12h | 2 Green Gem | yes | yes | primal |
 +| Longstrider | Move 1 tile in the PVP declaration phase. | N/A | no | 12h | 2 Green Gem | no | yes | primal | 
 +| Remove Paralysis | Cleanse "Staggered" on a target. | N/A | no | 12h | 2 Yellow, 1 Green | yes | yes | divine | 
 +| Zone of Truth | Subjects within the zone cannot under any circumstances lie. They will answer the first three questions asked truthfully. | ZoT | no | 24h | 2 Blue, 2 Yellow | yes | yes | divine | 
 +| Paladin's Sacrifice | When a target near you is injured, you may transfer the injury onto yourself. This ability works in the Consequence phase. (Minor, Moderate Injury only.) THIS WILL RESET THE DURATION. | Injury | N | 24H | 3 Yellow | No | Yes | Divine |
 +| Blessing of Courage | Grant a target Frightened resistance for 2h. | Frighten Res | N | 12H | 2 Yellow | Yes | Yes | Divine |
 +| Blindness/Deafness | Grant a target the Blind or Deafened condition. Effect is random. | Blind/Deaf | N | 12H | 2 Blue, 1 Yellow | Yes | Yes | Arcane |
 +| Silence | Grant a target the "Muted" condition | Muted | N | 6H | 3 Blue | Yes | Yes | Arcane |
 +|Desecrate | Heals up to a Moderate Injury upon an Undead creature. This ability shares a cooldown with all Cure Wounds abilities. | Exhausted | N | 25M | 3 Blue, 1 Yellow | Yes | Yes | Arcane |
 +|Jealous Rage | You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn’t have. Lasts 12h. | JR | N | 6H | 2 Yellow | Yes | Yes | Divine |
 +|Calm Emotions | Cleanse Mental Effects upon a target. | N/A | N | 12H | 5 Yellow, 1 Blue | Yes | Yes | Divine, Arcane |
 +|Cure Wounds - Moderate| Heal up to a Moderate Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities. | N/A | N | 25m | 3 Yellow, 1 Blue | Yes | Yes | Divine |
 +|Share Memory | Share one of your Memories with a target. | N/A | Y | 4H | 2 Blue | Yes | No | Arcane |
 +|Disrupt Silence | Cleanse the "Muted" effect upon a target. | N/A | N | 12H | 2 Blue, 1 Yellow | No | Yes | Arcane, Divine |
 +|Time Shudder | Pick 3 targets after PVP intent has been declared, they will randomly gain either slow or haste. | Slow 1/Haste | N | 24H | 3 Blue | Yes | No | Arcane |
 +|Detect Magic, Greater | Detect Magical Effects upon a target. It will pick from a list at random and tell you one effect they are currently under. | N/A | N | 24H | 5 Blue | Yes | Yes | Arcane |
 +|Rune Trace | Learn if there are any effects placed upon the ritual stone. | N/A | N | 24H | 2 Blue, 1 Yellow | Yes | Yes | Arcane |
 +|Lucky Number | Cause misfortune upon a target you can see. They could possibly trip over, or have a branch fall upon their head etc. This effect must occur within the current scene. | N/A | Y | 2H | 1 Blue | Yes | No | Arcane |
 +|Identify | Learn if a target is wearing a magical item. | N/A | N | 6H | 2 Blue, 1 Yellow | Yes | No | Arcane, Divine |
 +|Savage Maw | Gain a bite attack for 24h, elongating your canines into razor sharp fangs. You may bite a target as a consequence to grant them the lacerated status effect for 1h. After you use the bite, you lose the effects of this spell. | Savage Maw | N | 12H | 3 Green | Yes | No | Primal |
 +|Thorn Javelin | Launch a sickly javelin at a target during the consequence phase, the target becomes poisoned. | Poisoned | N | 6H | 2 Green | Yes | No | Primal |
 +|Obscure Poison | For 8h, a poisoned target will not be able to be detected through the "Detect Poison" or similar abilities. Nor is it immediately obvious that they are poisoned. | Obscure P | N | 12H | 2 Green | Yes | No | Primal |
 +|Twisted Futures | As a consequence, remove the targets ability to gain advantage when rolling a check for 24h. (Such as Ranger level 10 ability.) | Unlucky | N | 12H | 2 Green, 1 Yellow | Yes | Yes | Primal, Divine |
 +|Flaming Burst | Enchant your weapon with flames and place it over a gaping wound, cleansing the lacerated status effect upon a target. | N/A | N | 6H | 2 Blue | Yes | Yes | Arcane |
 +|Icy Burst | Freeze the wound of a lost limb, preventing it from being regenerated without *Dispel Magic* being cast upon it first. This may be done immediately after, or before a dismemberment. | Chilled | N | 12H | 5 Blue | Yes | Yes | Arcane |
 +|Shocking Burst | Strike a charmed target with your infused weapon, "waking" them from their daze and clearing the status effect. | N/A | N | 6H | 2 Blue | Yes | Yes | Arcane |
 +|Holy Burst | Strike a target with your infused weapon. If the target is of unholy nature, (Undead, Anti Paladin, Evil Cleric, Spiritualist, Fiend) they gain the Staggered status effect for 1h. | Staggered | N | 12H | 4 Blue | Yes | Yes | Arcane |
 +|Unholy Burst | Strike a target with your infused weapon. If the target is of holy nature, (Aasimar, Lawful Paladin, Good Cleric, Druid, Ranger) they gain the Staggered status effect for 1h. | Staggered | N | 12H | 4 Blue | Yes | Yes | Arcane |
  • Last modified: 2026/09/14 10:11
  • by karga