wiki:martial_prowess

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wiki:martial_prowess [2026/07/10 18:04] – proxywiki:martial_prowess [2026/10/25 16:02] (current) – karga
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 | Description: Fighters gain unique abilities in which they may use as consequences, or before a fight. Movement abilities, defined by M have a 12 Hour cooldown, whilst Consequence abilities, defined by C do not have any cooldown, and a freely cast. You may choose one of these abilities when prompted to in your levelling tree. | | Description: Fighters gain unique abilities in which they may use as consequences, or before a fight. Movement abilities, defined by M have a 12 Hour cooldown, whilst Consequence abilities, defined by C do not have any cooldown, and a freely cast. You may choose one of these abilities when prompted to in your levelling tree. |
  
-| Grapple(M): Fighters can "Grapple" a target when PVP intent is declared. This denies a target from casting any PVP initiation movement abilities. | +__**Level 1**__ 
-| Taunt(M): Goad a target into moving directly towards you after PVP intent has been declared.  They move 1.5 tiles closer. | +| Grapple(M): Fighters can "Grapple" a target when PVP intent is declared  so long as they are within 1.5 tiles of them. This denies a target from casting any PVP initiation movement abilities. (Level 1 ability)| 
-| Command Soldier(M): Choose a willing ally when PVP intent is declared and command them to move 1 tile in a direction of your choice. | +| Command Soldier(M): Choose a willing ally when PVP intent is declared and command them to move 1 tile in a direction of your choice. (level 1 ability) | 
-| Muting Strike(C): Inflict the [[Muted]] condition upon a target. | +| Muting Strike(C): Inflict the Muted condition upon a target. (level 1 ability) | 
-| Menacing Strike(C): Inflict the [[Frightened]] condition upon a target. | + 
-| Lacerating Strike(C): Inflict the [[Lacerated]] condition upon a target. |+__**Level 2**__ 
 +| Taunt(M): Goad a target into moving directly towards you after PVP intent has been declared. Upon a failed wisdom check vs DC 12, they move 1 tile closer. (level 2 ability) | 
 +| Menacing Strike(C): Inflict the Frightened condition upon a target for 18 hours. (level 2 ability) | 
 +| Lacerating Strike(C): Inflict the Lacerated condition on a target for 18 hours. (level 2 ability) |
  • Last modified: 2026/07/10 18:04
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