wiki:paladin

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
wiki:paladin [2026/09/08 13:09] – peacheswiki:paladin [2026/10/20 23:41] (current) – peaches
Line 1: Line 1:
-====== Paladin ======+====== Paladin & Anti-Paladin ======
  
 +Through a select, worthy few shines the power of the divine. Called paladins, these noble souls dedicate their swords and lives to the battle against evil. Knights, crusaders, and law-bringers, paladins seek not just to spread divine justice but to embody the teachings of the virtuous deities they serve. In pursuit of their lofty goals, they adhere to ironclad laws of morality and discipline. As reward for their righteousness, these holy champions are blessed with boons to aid them in their quests: powers to banish evil, heal the innocent, and inspire the faithful. Although their convictions might lead them into conflict with the very souls they would save, paladins weather endless challenges of faith and dark temptations, risking their lives to do right and fighting to bring about a brighter future.
 +
 +Paladins serve as beacons for their allies within the chaos of battle. While deadly opponents of evil, they can also empower goodly souls to aid in their crusades. Their magic and martial skills also make them well suited to defending others and blessing the fallen with the strength to continue fighting.
 +
 +
 +**This class is alignment locked and cannot be any form of evil. (True Neutral is okay). You /must/ have a deity.**
 +
 +**LAWFUL**
 ^ **Level Rewards:** ^ ^ **Level Rewards:** ^
-| Level 1: RPR Perk__** Gain a Unique Perk or Ability in RPR. | +| Level 1: [[Bless Water]], +2 Religion | 
-| Level 2: Weapon Proficiency__**: Spear and One-handed Sword Proficiency | +| Level 2: [[Paladin Spell Choice]] (Level 1), Gain spear and 1h sword proficiency. | 
-| Level 3: Class Perk__**: Deal an additional 6% damage with heavy attacks. | +| Level 3: [[Lay on Hands]], Gain proficiency: 1h axe + 2h axe or 1h mace + 2h mace or 2h sword. | 
-| Level 4: RPR Perk__** Gain a Unique Perk or Ability in RPR. | +| Level 4: [[Paladin Spell Choice]] (Level 1 or 2), +3 Sense Motive | 
-| Level 5: Armor Proficiency__**: Gain Armor proficiency in Medium Armor | +| Level 5: [[Divine Health]], Gain armor proficiency in Medium Armor. | 
-| Level 6: Paladin Spell__**: Gain the Divine Smite Spell. | +| Level 6: [[Paladin Spell Choice]] (Level 1 or 2), Choose between a mechanical healing spell or smite. Paladins may cast with any weapon. | 
-| Level 7: Weapon Proficiency__**: One-handed Axe and Two-handed Axe **OR** One-handed Mace and Two-handed Mace **OR** Two-handed Sword | +| Level 7: [[Smite Evil]], +1 Diplomacy, Deal an additional 6% damage with melee heavy attacks. | 
-| Level 8: Weapon Proficiency__**: Javelin | +| Level 8: [[Paladin Spell Choice]] (Level 1, 2, or 3), javelin proficiency | 
-| Level 9: Weapon Proficiency__**: Gain an additional weapon proficiency. | +| Level 9: [[Aura of Courage]], Gain an additional weapon proficiency. | 
-| Level 10: Capstone__**: Raise a magical shield and grant yourself 25% damage reduction for 20 seconds, 5-minute cooldown. |+| Level 10: [[Mercy]], +2 Religion, Gain the ability to raise a magical shield and grant thyself 25% damage reduction for 20 seconds. 5 minute cooldown. | 
 + 
 + 
 + 
 +**ANTI-PALADIN** 
 +^ **Level Rewards:** ^ 
 +| Level 1: [[Curse Water]] Water]], +2 Religion | 
 +| Level 2: [[Anti-Paladin Spell Choice]] (Level 1), Gain spear and 1h sword proficiency. | 
 +| Level 3: [[Lay on Hands]], Gain proficiency: 1h axe + 2h axe, 1h mace + 2h mace, or 2h sword. | 
 +| Level 4: [[Anti-Paladin Spell Choice]] (Level 1 or 2), +3 Sense Motive | 
 +| Level 5: [[Divine Health]],  Gain armor proficiency in Medium Armor. | 
 +| Level 6: [[Anti-Paladin Spell Choice]] (Level 1 or 2), Choose between a mechanical healing spell or smite. Paladins may cast with any weapon. | 
 +| Level 7: [[Cruelty-Disease]], +1 Diplomacy, Deal an additional 6% damage with melee heavy attacks. | 
 +| Level 8: [[Anti-Paladin Spell Choice]] (Level 1, 2, or 3), javelin proficiency | 
 +| Level 9: [[Aura of Cowardice]], Gain an additional weapon proficiency. | 
 +| Level 10: [[Mercy]], +2 Religion, Gain the ability to raise a magical shield and grant thyself 25% damage reduction for 20 seconds. 5 minute cooldown. | 
 + 
 +==== Mechanical Paladin/Anti-Paladin Spell List ==== 
 + 
 +^ **Paladin/Anti-Paladin Spell**  ^ **Spell Description** ^ 
 +| **Smite** | +30 damage, 20 second duration, 35 second cooldown. | 
 +| **Bull's Strength** | +40 HP, 10 minute duration, 9 minute cooldown.   | 
 +| **Magic Barrier** | Grants a magical shield that gives 25% damage reduction for 20 seconds. 5 minute cooldown. |
  
-Through a select, worthy few shines the power of the divine. Called paladins, these noble souls dedicate their swords and lives to the battle against evil. Knights, crusaders, and law-bringers, paladins seek not just to spread divine justice but to embody the teachings of the virtuous deities they serve. In pursuit of their lofty goals, they adhere to ironclad laws of morality and discipline. As reward for their righteousness, these holy champions are blessed with boons to aid them in their quests: powers to banish evil, heal the innocent, and inspire the faithful. Although their convictions might lead them into conflict with the very souls they would save, paladins weather endless challenges of faith and dark temptations, risking their lives to do right and fighting to bring about a brighter future. 
  
-**__Role:__** Paladins serve as beacons for their allies within the chaos of battle. While deadly opponents of evil, they can also empower goodly souls to aid in their crusades. Their magic and martial skills also make them well suited to defending others and blessing the fallen with the strength to continue fighting. 
  • Last modified: 2026/09/08 13:09
  • by peaches