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| wiki:ranger [2026/03/10 08:29] – mewler | wiki:ranger [2026/10/05 21:29] (current) – peaches |
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| ====== Ranger ====== | ====== Ranger ====== |
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| | Levels | | For those who relish the thrill of the hunt, there are only predators and prey. Be they scouts, trackers, or bounty hunters, rangers share much in common: unique mastery of specialized weapons, skill at stalking even the most elusive game, and the expertise to defeat a wide range of quarries. Knowledgeable, patient, and skilled hunters, these rangers hound man, beast, and monster alike, gaining insight into the way of the predator, skill in varied environments, and ever more lethal martial prowess. While some track man-eating creatures to protect the frontier, others pursue more cunning game—even fugitives among their own people. |
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| | Rangers are deft skirmishers, either in melee or at range, capable of skillfully dancing in and out of battle. Their abilities allow them to deal significant harm to specific types of foes, but their skills are valuable against all manner of enemies. |
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| ^ **Level Rewards:** ^ | ^ **Level Rewards:** ^ |
| | **__Level 1: RPR Perk__** Gain a Unique Perk or Ability in RPR. | | | Level 1: [[Scavenge]], +2 Nature | |
| | **__Level 2: Weapon Proficiency__**: Bow and Dagger Proficiency **OR** Spear and Two-handed Sword | | | Level 2: [[Spell Choice]] (Level 1), Gain bow or spear proficiency. | |
| | **__Level 3: Class Perk__**: Can place unique traps. | | | Level 3: [[Tracking Proficiency]], Gain the ability to place down traps. | |
| | **__Level 4: RPR Perk__**: Gain a Unique Perk or Ability in RPR. | | | Level 4: [[Spell Choice]] (Level 1), +3 Perception | |
| | **__Level 5: Armor Proficiency__**: Gain an Armor proficiency | | | Level 5: [[Favored Enemy]], Gain armor proficiency. | |
| | **__Level 6: Weapon Proficiency__**: Short Sword, Claw, and Dual Sword **OR** Javelin, One-handed Axe, One-handed Mace, Off-hand throwing | | | Level 6: [[Spell Choice]] (Level 1), Gain proficiency for shortsword + claws + dual swords or javelin + 1h axe + 1h mace + offhand. | |
| | **__Level 7: Weapon Proficiency__**: Muskets | | | Level 7: [[Discern Race]], +1 Tracking, Gain the ability to use muskets and also gain daggers or 2h sword proficiency. | |
| | **__Level 8: Class Perk__**: Ranged Weapons deal 8% more damage. | | | Level 8: [[Spell Choice]] (Level 1 or 2), Ranged weapons deal 8% more damage. | |
| | **__Level 9: Weapon Proficiency__**: Gain an additional weapon proficiency. | | | Level 9: Poison Resistance, Gain an additional weapon proficiency. | |
| | **__Level 10: Capstone__**: Fully charged heavy bow shots stagger your target. | | | Level 10: [[Master Tracker]], +2 Tracking, Fully charged heavy bow shots stagger your target. | |
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| For those who relish the thrill of the hunt, there are only predators and prey. Be they scouts, trackers, or bounty hunters, rangers share much in common: unique mastery of specialized weapons, skill at stalking even the most elusive game, and the expertise to defeat a wide range of quarries. Knowledgeable, patient, and skilled hunters, these rangers hound man, beast, and monster alike, gaining insight into the way of the predator, skill in varied environments, and ever more lethal martial prowess. While some track man-eating creatures to protect the frontier, others pursue more cunning game—even fugitives among their own people. | |
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| **__Role:__** Ranger are deft skirmishers, either in melee or at range, capable of skillfully dancing in and out of battle. Their abilities allow them to deal significant harm to specific types of foes, but their skills are valuable against all manner of enemies. | |