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| ====== Rogue ====== | ====== Rogue ====== | ||
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| - | | Levels | | ||
| - | ^ **Level Rewards:** ^ | ||
| - | | **__Level 1: RPR Perk__**: | ||
| - | | **__Level 2: Weapon Proficiency__**: | ||
| - | | **__Locksmith__**: | ||
| - | | **__False Trail__**: When breaking in alone, can replace a single clue by a false one of your choice | | ||
| Life is an endless adventure for those who live by their wits. Ever just one step ahead of danger, rogues bank on their cunning, skill, and charm to bend fate to their favor. Never knowing what to expect, they prepare for everything, becoming masters of a wide variety of skills, training themselves to be adept manipulators, | Life is an endless adventure for those who live by their wits. Ever just one step ahead of danger, rogues bank on their cunning, skill, and charm to bend fate to their favor. Never knowing what to expect, they prepare for everything, becoming masters of a wide variety of skills, training themselves to be adept manipulators, | ||
| - | While for the others, untold wonders and secrets exist for those skillful enough to discover them. Through cleverness, talent, and magic, these cunning few unravel the wiles of the world, becoming adept in the arts of persuasion, manipulation, | ||
| - | ^ Per Level ^ | + | ^ **Level Rewards: |
| - | | Level 1: [[Bonus Feat]] | | + | | Level 1: [[Pick Pocket]], +2 Bluff | |
| - | | Level 2: [[Class Feat]] | | + | | Level 2: [[Poisoner]], Choose between daggers + claws or 1h sword + 2h sword.| |
| - | | Level 3: [[Bonus Feat]] | | + | | Level 3: [[Master of Disguise]], Dodging grants the rogue 150 armor for 2 seconds. It does not stack with itself. Gain dual sword proficiency or javelin proficiency. |
| - | | Level 4: [[Class Feat]] | | + | | Level 4: [[Poisoner]], +3 Stealth |
| - | | Level 5: [[Bonus Feat]] | | + | | Level 5: [[Thievery]], Gain armor proficiency in either Light or Medium Armor. |
| + | | Level 6: [[Poisoner]], | ||
| + | | Level 7: [[Sneak Attack]], +1 Perception, Rogues may craft and use lockpicks. | | ||
| + | | Level 8: [[Master Strike]], Poisoned weapons additionally apply locust poison. | | ||
| + | | Level 9: [[Stagger Resistance]], | ||
| + | | Level 10: [[Poisoned Blade]], +2 Stealth, Gain +7% light attack damage. | | ||
| + | |||
| - | ^ Learnable Class Feats ^ | ||
| - | | **__Exquisite Sneak__**: Silent Step now applies to all armor weights, jumping no longer generates noise | | ||
| - | | **__Slice and Dice__**: Light attacks deal 10% more damage | | ||
| - | | **__Trap Sense__**: You do not trigger mines and bear traps if you step on them / You can detect traps through obstacles | | ||
| - | | **__Bloodletting__**: | ||