wiki:spiritualist

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wiki:spiritualist [2026/09/13 04:59] – peacheswiki:spiritualist [2026/10/09 00:46] (current) – [Mechanical Sorcerer Spell List] peaches
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 ====== Spiritualist ====== ====== Spiritualist ======
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 +The spiritualist's core mechanic is their phantom blade, a spirit infused blade tethered to their soul. Spiritualists' spells heavily emphasizes necromancy, divination, and mind-affecting spells to protect themselves and manipulate minds. Unlike traditional casters, psychic spells use mental components rather than verbal and somatic ones.
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 ^ **Level Rewards:** ^ ^ **Level Rewards:** ^
 | Level 1: [[Mental Understanding]], +2 Bluff | | Level 1: [[Mental Understanding]], +2 Bluff |
 | Level 2: [[Spiritualist Spell]] (Level 1), Choose one of the following: daggers, katana, 2h sword, 2h axe, spear, 1h sword, or claws. | | Level 2: [[Spiritualist Spell]] (Level 1), Choose one of the following: daggers, katana, 2h sword, 2h axe, spear, 1h sword, or claws. |
-| Level 3: [[Phantom Blade]], Gain Light or Medium Armor proficiency. | +| Level 3: Gain Light or Medium Armor proficiency. | 
-| Level 4: [[Spiritualist Spell]] (Level 1 or 2), +3 Sense Motive, Spells can be cast with spiritualist weapons. |+| Level 4: [[Spiritualist Spell]] (Level 1 or 2), +3 Sense Motive, Choose a Tier 1 spell from the Mechanical Spiritualist Spell List. Spells can be cast with spiritualist weapons. |
 | Level 5: [[Phantom Touch]] | | Level 5: [[Phantom Touch]] |
 | Level 6: [[Telepathy]], Choose between bow and musket or 1h axe + 1h mace + offhand. | | Level 6: [[Telepathy]], Choose between bow and musket or 1h axe + 1h mace + offhand. |
-| Level 7: [[Spiritualist Spell]] (Level 1, 2, or 3), +1 Arcana |+| Level 7: [[Spiritualist Spell]] (Level 1, 2, or 3), +1 Arcana, [[Phantom Blade]], Gain "Phantom Weapon", a unique melee weapon that takes the form of whatever the caster desires. If it is an exotic weapon, gain proficiency in it. This weapon will gain additional 0.08 armor pen. |
 | Level 8: [[Enchant Weapon]] | | Level 8: [[Enchant Weapon]] |
-| Level 9: [[Undead Ward]] | +| Level 9: [[Undead Ward]], Smite | 
-| Level 10: [[Spiritual Ward]], +2 Religion |+| Level 10: [[Spiritual Ward]], +2 Religion, Gain armor proficiency and weapon proficiency points. | 
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 +==== Mechanical Spiritualist Spell List ==== 
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 +^ **Spiritualist Spell** ^ **Spell Level** ^ **Spell Description** ^ 
 +| **Color Spray** | 1 | Applies a stack of sunder and gives the target the drunken effect. | 
 +| **Detect Life** | 1 | Highlight nearby creatures and allows them to be seen through obstacles. | 
 +| **Smite** | 2 | +30 damage, 20 second duration, 35 second cooldown.  | 
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-The spiritualist's core mechanic is their phantom blade, a spirit infused blade tethered to their soul. Spiritualists' spells heavily emphasizes necromancy, divination, and mind-affecting spells to protect themselves and manipulate minds. Unlike traditional casters, psychic spells use mental components rather than verbal and somatic ones. 
  • Last modified: 2026/09/13 04:59
  • by peaches