Alchemical Creation

Level Bonus Description Bonus Description
Novice Alchemical Creations 1 Unlock Novice Alchemical Creations Crafter +2 Craft
Adept Alchemical Creations 2 Unlock Adept Alchemical Creations Constructer Gain the “Repair Construct” spell.
Expert Alchemical Creations 3 Unlock Expert Alchemical Creations Expert Brewer Your alchemical craft cooldown is 2h less.
AC Level Name Effect Cost Drug DC(Addiction)
Novice Restorative Brew a potion which will cleanse poisons. 10 Alchemical Supply, 2 Green Gem, 1 Yellow Gem N/A
Novice Mind Clear Potion Brew a potion which will cleanse the charmed and frightened effects from a target. 10 Alchemical Supply, 3 White Gem, 2 Yellow Gem N/A
Novice Mutagen of Charisma Brew a potion which will grant +1 Charisma for 6h. Addictive 10 Alchemical Supply, 4 Purple Gem 12
Novice Mutagen of Intelligence Brew a potion which will grant +1 Intelligence for 6h. Addictive 10 Alchemical Supply, 4 Blue Gem 12
Adept Mutagen of Wisdom Brew a potion which will grant +1 Wisdom for 6h. Addictive 10 Alchemical Supply, 4 Green Gem 12
Adept Mutagen of Dexterity Brew a potion which will grant +1 Dexterity for 6h. Addictive 10 Alchemical Supply, 4 Orange Gem 12
Adept Mutagen of Constitution Brew a potion which will grant +1 Constitution for 6h. Addictive 10 Alchemical Supply, 4 Blue Gem 12
Adept Mutagen of Strength Brew a potion which will grant +1 Strength for 6h. Addictive 10 Alchemical Supply, 4 Teal Gem 12
Expert Hallucinogenic Brew a potion which will grant Fear Immunity for 2h. HIGHLY Addictive. 10 Alchemical Supply, 5 Green G, 2 Holy Water, 5 Red G 20
Expert Sorcerer's Focus Brew a potion which will grant an additional lock for 2h. HIGHLY Addictive. 10 Alchemical Supply, 10 Teal G, 5 Yellow G, 5 Green G 21
Expert Potion of Speed Brew a potion which will grant Hasted for 2h, and provide immunity to Slowed. HIGHLY Addictive. 10 Alchemical Supply, 5 Holy Water, 15 Yellow Gem 25

Addiction Rules:

When a Character is addicted, they should try their absolute best to consistently take the specific drug they are addicted to. Or else they will suffer penalties.

Withdrawal Levels Effects Time Before Next lvl
Level 1 Character is stricken with Minor Anxiety, and slowly begins to feel desperate. This is given after 24h of not taking the drug. 12h
Level 2 Character begins to feel desperate and takes a -2 to all RPR Stats. 24h
Level 3 Character begins to sweat as their body convulges. Moderate Injury until drug is taken again. (It will be instantly cleared if they take it again.) 12h
Level 4 Character's body begins to break down, with their mind slipping away from them. They receive a Severe Injury for 12h, and are nolonger addicted to the drug. N/A