Level 3 spells:

Spell Description Status effect RP flavor spell Cooldown Gem cost Somatic Verbal Type
Dispel Magic Dispels magical effects upon a target. This can be used as a consequence to dispel buffs. N/A N 24H 8 Blue, 2 Yellow Yes Yes Arcane
Accept Affliction When a target near you is afflicted with a curse, disease or poison. You may transfer it onto yourself. THIS WILL RESET THE DURATION. Disease/Poison N 24H 2 Green, 2 Yellow Yes Yes Divine
Contagion Grant a target a disease. Diseased N 6H 3 Yellow, 1 Blue Yes No Divine, Arcane
Hunger for Flesh Fill a target with an insatiable hunger for flesh. They must feed upon one target to clear this effect. Lasts 12h or until cleared. (Target gains new consequence, grants the bitten target moderate injury) Hunger for Flesh N 12H 3 Yellow, 1 Green No Yes Divine, Primal
Remove Disease Remove a disease upon a target. N/A N 24H 5 Yellow, 1 Green No Yes Divine, Primal
Remove Blindness/Deafness Removes the Blindness/Deafness Condition on a target. N/A N 24H 3 Yellow, 3 Blue No Yes Divine, Arcane
Slow During the PVP initiation phase, you may cast this spell to prevent movement abilities. This will affect everyone around you (Including yourself). Slowed 1 N 12H 4 Blue Yes No Arcane
Haste Grant a target resistance to the staggered condition for 4h. Hasted N 12H 4 Blue Yes No Arcane
Blink Move 1 tile after pvp intent has been declared. This is a teleport and is unaffected by slow. N/A N 24h 4 Blue Yes No Arcane
Vampiric Hunger Fill a target with an insatiable hunger for blood. They must feed upon one target to clear this effect. Lasts 12h or until cleared. (Target gains new consequence, grants the bitten target moderate injury) Vampiric Hunger N 12H 3 Blue, 1 Yellow No Yes Arcane, Divine
Hold Person Grant the target the Staggered condition for 2h. Staggered N 12H 4 Blue No Yes Arcane
Disguise Self Make yourself, your weapons, your armor look like something else for the duration of the spell. You may only choose a race which is in the system. 1H per gem used. Base 2h. Disguised N 24H 2 Blue Minimum Yes Yes Arcane
Life Shield For 24h, if you are moderately injured (or higher) by an undead race, they receive a minor injury as a result. Life Shield N 36H 5 Green No Yes Primal
Neutralize Poison Cleanse any poison effects upon a target. N/A N 12H 4 Green Yes Yes Primal