Level 4 spells:

Spell Description Status effect RP flavor spell Cooldown Gem cost Somatic Verbal Type
Cure Wounds - Severe Heal up to a Severe Injury upon a target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. Exhausted N 25M 5 Yellow, 1 Green Yes Yes Divine, Primal
Symbol of Revelation Present your Holy Symbol and immediately reveal illusions within an area. N/A N 48H 5 Yellow Yes No Divine
Enchantment Foil Buff yourself with a protective layer of invisible foil. The next person who casts “Charm Person” or any other charm spell upon you will immediately be charmed by you for 30 minutes. Lasts 12h. Enchantment Foil N 36H 4 Blue Yes Yes Arcane
Repair Undead - Major Heal up to a Severe Injury upon an undead target. This ability shares a cooldown with all Cure Wounds abilities and will make the caster exhausted for 2h. Exhausted N 25M 5 Blue, 1 Yellow Yes Yes Arcane, Divine
Geas Give one command to a target, the target must carry out this command to the best of their ability. They CANNOT be asked to do anything in which they would be harmed by. (IE: You can say, 'Insult X', but not 'Attack X'. Lasts until the task is complete. Geas N 12H 5 Blue Yes No Arcane
River of Wind Push one target away after PVP intent has been declared. N/A N 12H 2 Blue Yes No Arcane
Absorb Toxicity Become immune to disease, you may spread this disease to one target. Absorb Toxin N 24H 5 Green, 2 Blue Yes Yes Arcane, Primal