wiki:alchemist

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Alchemist

Level Rewards:
Level 1: Alchemical Creations, +2 Arcana
Level 2: Repair Creation - Minor, Choose between shortsword, 1h mace, 1h axe, and offhand or daggers and claws.
Level 3: Alchemical Mastery, Drink a Mutagen to raise your HP by 75, lowering your damage by 5% in turn for 300 seconds.
Level 4: Flesh Graft, +3 Craft
Level 5: Expanded Creation, Drink a Mutagen to lower your HP by 30, gaining a 8% damage boost in turn for 300 seconds. HP mutagen gains feast effects.
Level 6: Repair Creation - Major, Choose between spear or 1h axe + 1h sword + 1h mace or katana.
Level 7: Master of Two, +1 Nature, Drink a Mutagen to lower HP by 17HP per a second (unaffected by level 10) to gain 20% movement speed for 25 seconds and gain a 8% damage boost. Damage mutagen gains tea effect + heat/cold resistance.
Level 8: Reconstruct, Gain 2h sword or musket proficiency. Gain javelin proficiency.
Level 9: Scientific Mind, Speed mutagens gain effects of Set's antidote.
Level 10: Improved Resilience, +2 Craft, Your mutagens no longer debuff you.

Alchemists are obsessed with the origins of life and specialize in creating and animating constructs, gradually endowing them with a semblance of life. Their signature feature is a special Flesh Golem or Homunculus companion. It grows and advances with the alchemist, can use items and extracts, and can be restored if destroyed by a ritual involving the creator’s blood and materials. It is a construct-focused support class that trades the alchemist’s usual combat tools for a loyal, evolving companion and broader construct-crafting ability.

  • Last modified: 2026/10/06 07:32
  • by peaches