wiki:spiritualist

This is an old revision of the document!


Spiritualist

The spiritualist's core mechanic is their phantom blade, a spirit infused blade tethered to their soul. Spiritualists' spells heavily emphasizes necromancy, divination, and mind-affecting spells to protect themselves and manipulate minds. Unlike traditional casters, psychic spells use mental components rather than verbal and somatic ones.

Level Rewards:
Level 1: Mental Understanding, +2 Bluff
Level 2: Spiritualist Spell (Level 1), Choose one of the following: daggers, katana, 2h sword, 2h axe, spear, 1h sword, or claws.
Level 3: Gain Light or Medium Armor proficiency.
Level 4: Spiritualist Spell (Level 1 or 2), +3 Sense Motive, Choose a Tier 1 spell from the Mechanical Spiritualist Spell List. Spells can be cast with spiritualist weapons.
Level 5: Phantom Touch
Level 6: Telepathy, Choose between bow and musket or 1h axe + 1h mace + offhand.
Level 7: Spiritualist Spell (Level 1, 2, or 3), +1 Arcana, Phantom Blade, Gain “Phantom Weapon”, a unique melee weapon that takes the form of whatever the caster desires. If it is an exotic weapon, gain proficiency in it. This weapon will gain additional 0.08 armor pen.
Level 8: Enchant Weapon
Level 9: Undead Ward, Smite
Level 10: Spiritual Ward, +2 Religion, Gain armor proficiency and weapon proficiency points.
Spiritualist Spell Spell Level Spell Description
Color Spray 1 Applies a stack of sunder and gives the target the drunken effect.
Detect Life 1 Highlight nearby creatures and allows them to be seen through obstacles.
Smite 2
  • Last modified: 2026/10/06 06:10
  • by peaches